<@U016EM8L91B> Something for the wish list: `magic` should support multithreading on its main operat...
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@User Something for the wish list:
magic
should support multithreading on its main operations, like loading and drawing a complex layout, extract, drc, etc.
t
Yeah, that's a difficult one. Nothing that touches the database planes directly can be multithreaded because that will corrupt the database. And there are lots of routines that touch the database directly; e.g., by setting flags in or attaching structures to the tile client data. So it would be a huge effort.