. Although the first part about the way he constructed and used an analog compiler may or may not be of interest, the method of simulating over corners to compare against a spec, and of doing extraction, DRC, and LVS, are all relevant. I will be going over all of these topics (except the compiler) during my upcoming Chipalooza workshops.
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Tim Edwards
02/26/2024, 12:11 AM
Also, since it shows what can be done in a Tiny Tapeout tile now that Tiny Tapeout supports analog, it also gives you a good indication of what you could potentially do with a Tiny Tapeout slot. When I launched Chipalooza, I wasn't sure if it was possible to expand an analog project into multiple tiles, but I will add that if you do get through the proposal acceptance and pass the schematic design review and you have an award of two Tiny Tapeout slots, you may opt to do a multiple-tile project of equivalent value rather than two single-tile projects.